22#define WEM_SHORTESTPATH_TRAVERSED_BIT 15
Defines the mesh component: node.
Base class for triangle and quad patches.
WEMNode * _extractMin(WEMNodeVector &R, double *&distances)
std::vector< WEMNode * > WEMNodeVector
Internal vector holds the temporary WEMNode front nodes.
MLWEM_EXPORT void shortestPath(WEMPatch *wemPatch, WEMNode *startNode, WEMNode *destNode, std::vector< unsigned int > &pathNodesEntryNumbers)
void _addToBorder(WEMNodeVector &R, WEMNode *node, double *distances, WEMNode **previousNodes)
WEMNode * _extractMax(double *&distances, WEMPatch *wemPatch)