Element storing the current texture image.
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#include <Inventor/elements/SoTextureImageElement.h>
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| static void | set (SoState *state, SoNode *node, const SbVec2s &size, int numComponents, const unsigned char *bytes, int wrapS, int wrapT, int model, const SbColor &blendColor) |
| | sets the current image, wrap, and model:
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| static const unsigned char * | get (SoState *state, SbVec2s &size, int &numComponents, int &wrapS, int &wrapT, int &model, SbColor &blendColor) |
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| static bool | containsTransparency (SoState *state) |
| | Returns TRUE if the texture contains transparency info.
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| static const unsigned char * | getDefault (SbVec2s &s, int &nc) |
| | Returns the default texture image.
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| static void | initClass () |
| | Initializes the class.
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| static void | initClass () |
| | Initializes the SoReplacedElement class.
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| static SoType | getClassTypeId () |
| | Returns type identifier for SoElement class.
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| static void | initElements () |
| | Initialize ALL Inventor element classes.
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| static void | initClass () |
| | Initializes the SoElement class.
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| static int | getNumStackIndices () |
| | Returns the number of stack indices allocated.
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| static SoType | getIdFromStackIndex (int stackIndex) |
| | Returns the id for the element with the given stack index.
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Definition at line 70 of file SoTextureImageElement.h.
◆ ~SoTextureImageElement()
| virtual SoTextureImageElement::~SoTextureImageElement |
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protectedvirtual |
◆ containsTransparency()
| static bool SoTextureImageElement::containsTransparency |
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SoState * | state | ) |
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◆ get()
| static const unsigned char * SoTextureImageElement::get |
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SoState * | state, |
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SbVec2s & | size, |
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int & | numComponents, |
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int & | wrapS, |
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int & | wrapT, |
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int & | model, |
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SbColor & | blendColor ) |
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static |
◆ getDefault()
| static const unsigned char * SoTextureImageElement::getDefault |
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SbVec2s & | s, |
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int & | nc ) |
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static |
◆ init()
| virtual void SoTextureImageElement::init |
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SoState * | state | ) |
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virtual |
◆ initClass()
| static void SoTextureImageElement::initClass |
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static |
◆ print()
| virtual void SoTextureImageElement::print |
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FILE * | fp | ) |
const |
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virtual |
◆ set()
| static void SoTextureImageElement::set |
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SoState * | state, |
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SoNode * | node, |
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const SbVec2s & | size, |
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int | numComponents, |
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const unsigned char * | bytes, |
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int | wrapS, |
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int | wrapT, |
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int | model, |
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const SbColor & | blendColor ) |
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◆ setElt()
| virtual void SoTextureImageElement::setElt |
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const SbVec2s & | s, |
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int | nc, |
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const unsigned char * | bytes, |
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int | wrapS, |
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int | wrapT, |
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int | model, |
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const SbColor & | blendColor ) |
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protectedvirtual |
◆ blendColor
| SbColor SoTextureImageElement::blendColor |
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protected |
◆ bytes
| const unsigned char* SoTextureImageElement::bytes |
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◆ model
| int SoTextureImageElement::model |
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protected |
◆ numComponents
| int SoTextureImageElement::numComponents |
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◆ size
| SbVec2s SoTextureImageElement::size |
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◆ wrapS
| int SoTextureImageElement::wrapS |
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◆ wrapT
| int SoTextureImageElement::wrapT |
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protected |
The documentation for this class was generated from the following file: