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MeVisLab Toolbox Reference
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Select a 1D-LUT from a specified row/layer of a 2D- or 3D-LUT. More...
#include <mlLUTFSelect.h>
Public Member Functions | |
| LUTFSelect (void) | |
| Constructor. | |
| virtual void | setInputLUT (const LUTFunction *inLUT) |
| Set input LUT, set relative flag to true if input LUT is relative. | |
Transform parameters | |
| virtual void | setRow (int row) |
| Set row index. | |
| virtual int | getRow (void) const |
| Get row index. | |
| virtual void | setLayer (int layer) |
| Set layer index. | |
| virtual int | getLayer (void) const |
| Get layer index. | |
LUT properties | |
| bool | isValid (void) const override |
| Return true if the LUT function is valid. | |
| double | getNativeMinIndex (void) const override |
| Get native minimum index. | |
| double | getNativeMaxIndex (void) const override |
| Get native maximum index. | |
| double | getNativeMinValue (void) const override |
| Get native minimum LUT value. | |
| double | getNativeMaxValue (void) const override |
| Get native maximum LUT value. | |
| Public Member Functions inherited from ml::LUTFunction | |
| LUTFunction (LUTVisualType vt, bool relative) | |
| Constructor. | |
| void | changed (void) |
| void | overwriteUniqueId (unsigned int newId) |
| Overwrites the unique id. NOTE: use this only if you really know what you are doing! | |
| virtual LUTVisualType | getVisualType (void) const |
| Get LUT visual type. | |
| virtual bool | isRelative (void) const |
| Is LUT relative? | |
| virtual void | setRelative (bool relative) |
| Set/reset relative flag. | |
| virtual LUTDimensionality | getDimensionality (void) const |
| Get dimensionality (1, 2, or 3), usually depending on height and depth. | |
| virtual int | getHeight (void) const |
| Get native LUT height (= number of rows, numbering starts at 0). | |
| virtual int | getDepth (void) const |
| Get native LUT depth (= number of layers, numbering starts at 0). | |
| unsigned int | getId (void) const |
| virtual bool | render (LUTDataBase *lutData) const |
| virtual bool | renderRescaled (LUTDataBase *lutData, double minIndex, double maxIndex) const |
| Public Member Functions inherited from ml::Base | |
| Base () | |
| Constructor. | |
| virtual | ~Base () |
| Destructor. | |
| virtual Base * | deepCopy () const |
| bool | isOfAllowedType (const std::vector< const RuntimeType * > &types) const |
| virtual bool | isRefCountedBase () const |
| Returns whether the instance is derived from RefCountedBase. | |
| virtual std::string | detailString () const |
| virtual bool | implementsPersistence (PersistenceInterface) const |
| virtual std::string | persistentState () const |
| Returns a string describing the object's internal state. | |
| virtual void | setPersistentState (const std::string &state) |
| virtual void | addStateToTree (TreeNode *) const |
| Attaches the object state as children of the given parent node. | |
| virtual void | readStateFromTree (TreeNode *) |
| Reads the object state from the children of the given parent node. | |
| virtual void | writeTo (AbstractPersistenceOutputStream *) const |
| virtual void | readFrom (AbstractPersistenceInputStream *, int) |
Protected Member Functions | |
| ML_CLASS_HEADER (LUTFSelect) | |
LUT implementation | |
| bool | renderLUTNative (LUTDataBase *lutData, LUTIteratorBase *lutIterator) const override |
| bool | renderLUTRescaled (LUTDataBase *lutData, LUTIteratorBase *lutIterator, double minIndex, double maxIndex) const override |
| template<typename T> | |
| bool | renderLUT (LUTData< T > *lutData, LUTIterator< T > *lutIterator, double minIndex, double maxIndex, bool rescaled) const |
| Perform LUT rendering, return true if successful. | |
| Protected Member Functions inherited from ml::LUTFunction | |
| template<typename T> | |
| bool | renderT (LUTData< T > *lutData, bool rescaled, double minIndex, double maxIndex) const |
| template<typename T> | |
| bool | interpolateLUT (LUTData< T > *lutData, LUTIterator< T > *lutIterator, double minIndex, double maxIndex) const |
| ML_ABSTRACT_CLASS_HEADER (LUTFunction) | |
| virtual LUTVisualType | getRenderType (LUTDataBase *) const |
Protected Attributes | |
| const LUTFunction * | _inLUT |
| Input LUT. | |
| int | _row |
| Row and layer index of selected 1D-LUT. | |
| int | _layer |
| Protected Attributes inherited from ml::LUTFunction | |
| LUTVisualType | _visualType |
| LUT visual type. | |
| bool | _relative |
| Flag for relative LUT. | |
| unsigned int | _id |
Additional Inherited Members | |
| Public Types inherited from ml::Base | |
| enum | PersistenceInterface { PersistenceByString , PersistenceByTreeNode , PersistenceByStream } |
| This enum describes the different persistence interfaces available. More... | |
| Static Public Member Functions inherited from ml::LUTFunction | |
| static unsigned int | generateUniqueId (void) |
| Static Protected Attributes inherited from ml::LUTFunction | |
| static unsigned int | _gNextId |
| Global storage for next unused LUT ID to ensure uniqueness. | |
Select a 1D-LUT from a specified row/layer of a 2D- or 3D-LUT.
Definition at line 28 of file mlLUTFSelect.h.
| ml::LUTFSelect::LUTFSelect | ( | void | ) |
Constructor.
Referenced by ML_CLASS_HEADER().
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inlinevirtual |
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overridevirtual |
Get native maximum index.
Reimplemented from ml::LUTFunction.
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overridevirtual |
Get native maximum LUT value.
Reimplemented from ml::LUTFunction.
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overridevirtual |
Get native minimum index.
Reimplemented from ml::LUTFunction.
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overridevirtual |
Get native minimum LUT value.
Reimplemented from ml::LUTFunction.
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inlinevirtual |
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overridevirtual |
Return true if the LUT function is valid.
Reimplemented from ml::LUTFunction.
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protected |
References LUTFSelect().
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protected |
Perform LUT rendering, return true if successful.
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overrideprotectedvirtual |
Render the lookup table into lutData using lutIterator to access and increment the LUT pointers. Both lutData and lutIterator should be type-cast to a derived, type specific class pointer, according to lutData->getDataType(). Return true if successful.
Implements ml::LUTFunction.
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overrideprotectedvirtual |
Render rescaled LUT into lutData using lutIterator to access and increment the LUT pointers. Both lutData and lutIterator should be type-cast to a derived, type specific class pointer, according to lutData->getDataType(). The LUT is rendered for range minIndex .. maxIndex, but resampled to the index range specified in lutData. Return true if successful.
Reimplemented from ml::LUTFunction.
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virtual |
Set input LUT, set relative flag to true if input LUT is relative.
References ml::LUTFunction::LUTFunction().
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inlinevirtual |
Set layer index.
Definition at line 50 of file mlLUTFSelect.h.
References _layer, and ml::LUTFunction::changed().
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inlinevirtual |
Set row index.
Definition at line 44 of file mlLUTFSelect.h.
References _row, and ml::LUTFunction::changed().
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protected |
Input LUT.
Definition at line 108 of file mlLUTFSelect.h.
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protected |
Definition at line 111 of file mlLUTFSelect.h.
Referenced by getLayer(), and setLayer().
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protected |
Row and layer index of selected 1D-LUT.
Definition at line 111 of file mlLUTFSelect.h.