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MeVisLab Toolbox Reference
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Forward declarations to resolve header file dependencies. More...
#include <mlVector3.h>
Public Types | |
| typedef FloatingPointVector< DT, 3, Vector3DataContainer< DT > > | Superclass |
| A typedef as a shorthand for the base class. | |
| typedef DT | ComponentType |
| A typedef to 'export' the type of components. | |
| Public Types inherited from ml::FloatingPointVector< DT, 3, Vector3DataContainer< DT > > | |
| enum | |
| typedef DT | ComponentType |
| A typedef to 'export' the type of components. | |
Public Member Functions | |
| void | assign (const DT px, const DT py, const DT pz) |
| Sets all components to the passed values. | |
| Tvec3< DT > | divideByLastComp () const |
| Tvec4< DT > | affineVec () const |
| Tvec4< DT > | affinePoint () const |
Constructors | |
| Tvec3 (const DT value=0) | |
| Tvec3 (const Superclass &v) | |
| Tvec3 (const DT px, const DT py, const DT pz) | |
Constructor building the vector px, py, and pz. | |
| Tvec3 (const Tvec2< DT > &v, const DT pz) | |
Builds a Tvec3 from a Tvec2 and a scalar. Sets the third entry to user given value pz. | |
| Tvec3 (const Tvec4< DT > &v, const bool normalizeV) | |
| Tvec3 (const Tvec4< DT > &v, const int axis) | |
| Public Member Functions inherited from ml::FloatingPointVector< DT, 3, Vector3DataContainer< DT > > | |
| FloatingPointVector (DT value=DT(0)) | |
| FloatingPointVector< DT, size, Vector3DataContainer< DT > > & | operator= (DT value) |
| Assignment of scalar value to all components. | |
| bool | operator== (const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &buffer) const |
| Returns whether *this and buffer are component-wise equal. | |
| bool | operator!= (const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &buffer) const |
| Returns whether any components of *this and buffer are not equal. | |
| bool | operator< (const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &buffer) const |
| const DT & | operator[] (const size_t i) const |
| DT & | operator[] (const size_t i) |
| size_t | getSize () const |
| Returns the number of elements of value buffer. | |
| DT | norm2 () const |
| DT | norm2 (const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &weight) const |
| DT | dot (const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &buffer) const |
| DT | normalize () |
| DT | length () const |
| Returns the length of the vector, i.e., norm2(). | |
| DT | distance (const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &buffer) const |
| Returns the distance of this vector to a given one. | |
| DT | distanceSquared (const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &buffer) const |
| Returns the squared distance of this vector to a given one. | |
| DT | lengthSquared () const |
| Returns the squared length of the vector. | |
| DT | compSum () const |
| Returns the sum of all components. | |
| DT | compMul () const |
| Returns the product of all vector components. | |
| DT | compMaxAbs () const |
| Returns the maximum of absolute component values. | |
| void | compMin (FloatingPointVector< DT, size, Vector3DataContainer< DT > > buffer) |
| Sets the component-wise minimum of *this and buffer in *this. | |
| void | compMax (FloatingPointVector< DT, size, Vector3DataContainer< DT > > buffer) |
| Sets the component-wise maximum of *this and buffer in *this. | |
| void | compAbs () |
| Kills negative signs from all components. | |
| void | compDiv (const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &d) |
| void | compSqr () |
| Calculates and sets the square of all components. | |
| void | compSqrt () |
| void | clampMin (const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &lower) |
| void | clampMax (const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &upper) |
| void | clamp (const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &lower, const FloatingPointVector< DT, size, Vector3DataContainer< DT > > &upper) |
| void | compRound () |
| Rounds all components of this vector using floor(component + 0.5). | |
| void | compFloor () |
| Rounds all components of this vector using floor(component). | |
| void | compCeil () |
| Rounds all components of this vector to integer using ceil(component). | |
| FloatingPointVector< DT, 3, Vector3DataContainer< DT > > | cross (const FloatingPointVector< DT, 3, Vector3DataContainer< DT > > &b) const |
| Returns the cross product for elements, i.e., the returned vector is orthogonal to *this and b. | |
| void | apply (ML_LA_FROM_DOUBLE_TO_DOUBLE f) |
Applies the function f to each component starting from index 0 to index size-1. | |
| std::ostream & | writeOut (std::ostream &os) const |
| std::istream & | readIn (std::istream &is) |
Reads all components from istream is starting starting from index 0 to size-1. | |
Forward declarations to resolve header file dependencies.
A three dimensional vector class for floating point types.
Definition at line 65 of file mlVector3.h.
| typedef DT ml::Tvec3< DT >::ComponentType |
A typedef to 'export' the type of components.
Definition at line 74 of file mlVector3.h.
| typedef FloatingPointVector<DT, 3, Vector3DataContainer<DT> > ml::Tvec3< DT >::Superclass |
A typedef as a shorthand for the base class.
Definition at line 71 of file mlVector3.h.
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inlineexplicit |
Default and value constructor. Sets all entries to a user given value. value is the init value for all entries. 0 is the default value.
Definition at line 82 of file mlVector3.h.
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inline |
Copy constructor from FloatingPointVector. This allows the usage of SclarVectorTemplate objects of the same DT in operators using the Tvec3, because the FloatingPointVector objects can implicitly be cast.
Definition at line 89 of file mlVector3.h.
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inline |
Constructor building the vector px, py, and pz.
Definition at line 94 of file mlVector3.h.
Builds a Tvec3 from a Tvec2 and a scalar. Sets the third entry to user given value pz.
Definition at line 102 of file mlVector3.h.
Casts a Tvec4 v to Tvec3. If normalize is true, then the first three components are divided by the last one to implement a homogeneous cast. In that case, it is up to the caller to avoid a division by zero. If normalize is false, then the first three components are taken unchanged.
Definition at line 114 of file mlVector3.h.
Casts a Tvec4 v to Tvec3. axis specifies component to be thrown away. All other components are copied sequentially. If axis is not within [0,3], then the last component is thrown away.
Definition at line 143 of file mlVector3.h.
Builds a homogeneous Tvec4 point from *this and returns it, i.e., leaves all components unchanged and sets the fourth component to 1.
Definition at line 203 of file mlVector3.h.
Referenced by ml::operator*(), and ml::Tmat4< MLfloat >::transformPoint().
Builds a homogeneous Tvec4 vector from *this and returns it, i.e., leaves all components unchanged and sets the fourth component to 0.
Definition at line 196 of file mlVector3.h.
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inline |
Sets all components to the passed values.
Definition at line 171 of file mlVector3.h.
Referenced by ml::PCLSupportTools::getBoxForPointCloud(), and ml::PCLMLTools::transformTo().
Divides all vector components by its last component and returns it as Tvec3, which then has a 1 as last component. It is useful to scale the vector from homogeneous space to normal space. It is up to the caller to avoid a division by zero if last component is 0.
Definition at line 182 of file mlVector3.h.