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MeVisLab Toolbox Reference
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Tags a Graph object to be handled as undirected graph containing VesselEdges. More...
#include <mlGraphToBoostUndirectedGraph.h>
Additional Inherited Members | |
| Public Types inherited from Graph | |
| enum | { node , edge } |
| enum | ActionType { NoAction =0 , LabelGraph , EditGraph , ModifyRoots , ModifyNodesEdges , NewGraph , NumActionTypes } |
| Graph modification modes. Ordered from minor to mayor modifications. More... | |
| typedef std::map< MLint, VesselNode * > | NodeMap |
| Internal node storage. | |
| typedef boost::function< VesselNode *(const NodeMap::value_type &) > | NodeAccess |
| Helper function returning the VesselNode from a key/value pair of a NodeMap. | |
| typedef boost::function< const VesselNode *(const NodeMap::value_type &) > | ConstNodeAccess |
| Helper function returning the VesselNode as const from a key/value pair of a NodeMap. | |
| typedef boost::transform_iterator< NodeAccess, NodeMap::iterator > | NodeIterator |
| Iterator used to traverse nodes in a node map (returns data elements of the map instead of tuples). | |
| typedef boost::transform_iterator< ConstNodeAccess, NodeMap::const_iterator > | ConstNodeIterator |
| Iterator used to traverse const nodes in a node map (returns data elements of the map instead of tuples). | |
| typedef std::map< MLint, VesselEdge * > | EdgeMap |
| Internal edge storage. | |
| typedef boost::function< VesselEdge *(const EdgeMap::value_type &) > | EdgeAccess |
| Helper function returning the VesselEdge from a key/value pair of a EdgeMap. | |
| typedef boost::function< const VesselEdge *(const EdgeMap::value_type &) > | ConstEdgeAccess |
| Helper function returning the VesselEdge as const from a key/value pair of a EdgeMap. | |
| typedef boost::transform_iterator< EdgeAccess, EdgeMap::iterator > | EdgeIterator |
| Iterator used to traverse edges in a edge map (returns data elements of the map instead of tuples). | |
| typedef boost::transform_iterator< ConstEdgeAccess, EdgeMap::const_iterator > | ConstEdgeIterator |
| Iterator used to traverse const edges in a edge map (returns data elements of the map instead of tuples). | |
| Public Member Functions inherited from Graph | |
| MLint | splitEdge (MLint edgeID, size_t skeletonIndex) |
| bool | mergeEdges (VesselEdge *parent, VesselEdge *child) |
| int | getNumCluster () const |
| bool | getFlag () const |
| void | setFlag (bool bFlag) |
| void | closeSkeletonGaps () |
| void | clampToImage () |
| void | setRootIdToAllChildren () |
| void | purifyGraph () |
| void | removeOrphanNodes () |
| Remove nodes with no edges attached. | |
| Graph () | |
| Default constructor. | |
| Graph (const Graph &g, bool reorder=false) | |
| Default copy constructor. | |
| Graph (const Graph &g, const VesselNode *root, bool reorder=false) | |
| Construct graph from tree in g. | |
| Graph (const Graph &g, const std::vector< const VesselNode * > &roots, bool reorder=false) | |
| Construct graph from trees in g. | |
| Graph (Graph &g, int clusterId, bool reorder=false) | |
| Construct graph from subgraph of g, defined by clusterId in g. | |
| Graph * | deepCopy () const override |
| Implement generic deepCopy functionality using copy constructor. | |
| ~Graph () override | |
| Destructor. | |
| VesselEdge * | createEdge (VesselNode *predNode, VesselNode *succNode, MLint useId=-1) |
| Create a VesselEdge with unique id, add it to the Graph and Nodes and return a pointer to it. | |
| VesselEdge * | createEdge (MLint predNodeId, MLint succNodeId, MLint useId=-1) |
| Create a VesselEdge with unique id, add it to the Graph and Nodes identified by the respective IDs and return a pointer to it. | |
| VesselNode * | createNode (const Vector3 &pos=Vector3(0), MLint useId=-1) |
| Create a VesselNode with unique id, add it to the Graph and return a pointer to it. | |
| VesselNode * | createNode (const ImageVector &pos, MLint useId=-1) |
| Create a VesselNode with unique id, add it to the Graph and return a pointer to it. | |
| void | insertRoot (VesselNode *node) |
| Insert a node to the list of root nodes. | |
| void | addGraph (const Graph &g) |
| Add an entire graph to the current graph. | |
| void | addGraph (const Graph &g, std::map< const VesselNode *, VesselNode * > &nodeMapping, std::map< const VesselEdge *, VesselEdge * > &edgeMapping, std::map< const VesselNode *, VesselNode * > &rootMapping) |
| void | addSubtrees (const std::vector< const VesselNode * > &roots) |
Add subtrees rooted at nodes roots to this graph. | |
| void | copyParts (const std::vector< const VesselNode * > &nodes, const std::vector< const VesselEdge * > &edges, const std::vector< const VesselNode * > &roots) |
| void | copyParts (const std::vector< const VesselNode * > &nodes, const std::vector< const VesselEdge * > &edges, const std::vector< const VesselNode * > &roots, std::map< const VesselNode *, VesselNode * > &nodeMapping, std::map< const VesselEdge *, VesselEdge * > &edgeMapping, std::map< const VesselNode *, VesselNode * > &rootMapping) |
| bool | removeEdge (VesselEdge *edge, bool removeEmptyNodes=true) |
| Remove an edge from the graph. | |
| bool | removeNode (VesselNode *node) |
| Remove a node from the graph. | |
| void | removeRoot (VesselNode *r) |
| Remove a root from the graph. | |
| void | clearRoots () |
| Remove all roots that have been defined. | |
| void | clearGraph () |
| Remove all elements from the graph. | |
| NodeIterator | beginNode () |
| Provide iterator access to the begin of the node map. | |
| NodeIterator | endNode () |
| Provide iterator access to the end of the node map. | |
| ConstNodeIterator | beginNode () const |
| Provide const iterator access to the begin of the node map. | |
| ConstNodeIterator | endNode () const |
| Provide const iterator access to the end of the node map. | |
| EdgeIterator | beginEdge () |
| Provide iterator access to the begin of the edge map. | |
| EdgeIterator | endEdge () |
| Provide iterator access to the end of the edge map. | |
| ConstEdgeIterator | beginEdge () const |
| Provide const iterator access to the begin of the edge map. | |
| ConstEdgeIterator | endEdge () const |
| Provide const iterator access to the end of the edge map. | |
| NodeIterator | beginRoot () |
| Provide iterator access to the begin of the root map. | |
| NodeIterator | endRoot () |
| Provide iterator access to the end of the root map. | |
| ConstNodeIterator | beginRoot () const |
| Provide const iterator access to the begin of the root map. | |
| ConstNodeIterator | endRoot () const |
| Provide const iterator access to the end of the root map. | |
| size_t | numNodes () const |
| Returns the number nodes in this graph. | |
| size_t | numEdges () const |
| Returns the number edges in this graph. | |
| size_t | numRoots () const |
| Returns the number roots in this graph. | |
| const VesselNode * | getIdNode (MLint id) const |
Get node with id id;. | |
| VesselNode * | getIdNode (MLint id) |
Get node with id id;. | |
| const VesselEdge * | getIdEdge (MLint id) const |
Get edge with id id. | |
| VesselEdge * | getIdEdge (MLint id) |
Get edge with id id. | |
| const VesselNode * | getNode (Vector3 pos) const |
| Get the node with minimal distance to \cpos. Uses method distance() of node classes. | |
| VesselNode * | getNode (Vector3 pos) |
| Get the node with minimal distance to \cpos. Uses method distance() of node classes. | |
| const VesselEdge * | getEdge (Vector3 pos) const |
| Get the edge with minimal distance to \cpos. Uses method distance() of edge classes. | |
| VesselEdge * | getEdge (Vector3 pos) |
| Get the edge with minimal distance to \cpos. Uses method distance() of edge classes. | |
| const VesselNode * | getRoot (Vector3 pos) const |
| Get the root node with minimal distance to \cpos. | |
| VesselNode * | getRoot (Vector3 pos) |
| Get the root node with minimal distance to \cpos. | |
| const VesselNode * | getNode (size_t index) const |
| VesselNode * | getNode (size_t index) |
| const VesselEdge * | getEdge (size_t index) const |
| VesselEdge * | getEdge (size_t index) |
| const VesselNode * | getRoot (size_t index) const |
| VesselNode * | getRoot (size_t index) |
| size_t | getIndex (const VesselNode *node) const |
Return the index of VesselNode node in the nodeMap or numNodes() if node was not found. | |
| size_t | getIndex (const VesselEdge *edge) const |
Return the index of VesselEdge edge in the edgeMap or numEdges() if edge was not found. | |
| PropertyManager::Pointer | getNodePropertyManager () |
| PropertyManager::ConstPointer | getNodePropertyManager () const |
| PropertyManager::Pointer | getEdgePropertyManager () |
| Get access to the GraphPropertyManager for edges. | |
| PropertyManager::ConstPointer | getEdgePropertyManager () const |
| PropertyManager::Pointer | getSkeletonPropertyManager () |
| Get access to the GraphPropertyManager for skeletons. | |
| PropertyManager::ConstPointer | getSkeletonPropertyManager () const |
| void | transform (const Matrix4 &m) |
| void | setToWorldMatrix (const Matrix4 *m) |
| Set the conversion matrix for conversions from voxel to world coordinate. | |
| void | setToWorldMatrix (const Matrix4 &m) |
| Set the conversion matrix for conversions from voxel to world coordinate. | |
| const Matrix4 * | getToWorldMatrix () const |
| Get the conversion matrix for conversions from voxel to world coordinate. | |
| void | getToWorldMatrix (float *mat) const |
| Get the conversion matrix for conversions from voxel to world coordinate. | |
| Matrix4 | getToVoxelMatrix () const |
| Get the conversion matrix for conversions from world to voxel coordinate. | |
| void | setToWorld (void) |
| Define all element coordinates to be in world coordinates (no conversion takes place). | |
| void | setToVoxel (void) |
| Define all element coordinates to be in voxels coordinates (no conversion takes place). | |
| bool | isWorld () const |
| Return whether element coordinates are given in voxel or world coordinates. | |
| void | worldVoxelConvert () |
| Convert all graph coordinates from the current coordinate system to the opposite. | |
| void | convertToVoxel (void) |
| void | convertToWorld (void) |
| void | setImgExt (ImageVector v) |
| ImageVector | getImgExt () const |
| MLint | extX () const |
| MLint | extY () const |
| MLint | extZ () const |
| void | setVoxelExt (Vector3 v) |
| Vector3 | getVoxelExt () const |
| Graph & | operator= (const Graph &g) |
| Clear current graph and build new one with props of g. | |
| Graph * | newGraph (bool unusedDeprecated=true) const |
| Allocate new graph with same properties as this (slowly). | |
| int | separateGraph () |
| bool | directGraph (double FloodThresh) |
| void | stripCycles () |
| SubImageBoxd | getBoundingBox () const |
| Calculate graph's bounding box from edge-bounding-boxes. | |
| void | addStateToTree (TreeNode *parent) const override |
| ML_SET_ADDSTATE_VERSION (3) | |
| Set current addStateToTree() version number: | |
| void | readStateFromTree (TreeNode *parent) override |
| Reads the object state from the children of the given parent node. | |
| int | getVersion (void) |
| void | setCurrentVersion (void) |
| Set graph's version to persistent version number. | |
| void | setVersion (int version) |
| Set version. | |
| bool | getUseBinaryPersistence () |
| void | useBinaryPersistence (bool use) |
| std::string | toBinaryData () const |
| void | fromBinaryData (const std::string &data) |
| Reconstructs the graph using the binary data. | |
| void | setAction (ActionType action, std::string sender) |
| ActionType | getActionValue (void) const |
| void | setActionValue (ActionType action) |
| void | setActionCallBack (GraphAction *cbObj) |
| static double | getMinSkeletonLabel (void) |
| static double | getMaxSkeletonLabel (void) |
| Protected Member Functions inherited from Graph | |
| void | _setRootIdToChildren (int rootId, VesselNode *node, VesselEdge *predEdge) |
| bool | _isContainedInImageExtent (const Vector3 &pos, const Matrix4 &toVoxelMatrix) |
| Static Protected Member Functions inherited from Graph | |
| template<typename ResultType, typename ParameterType> | |
| static ResultType | getSecond (const ParameterType &p) |
| Protected Attributes inherited from Graph | |
| bool | _isWorld |
| Is the graph in world coordinates? Default is true. | |
| Matrix4 | _toWorldMatrix |
| Matrix transform to get from voxel to world coordinates. | |
| ImageVector | _imgExt |
| Extension of the image the graph is compiled from. | |
| Vector3 | _voxelExt |
| Extension of a voxel of the image the graph is compiled from. | |
| std::map< MLint, VesselNode * > | _nodes |
| Maps of graph items. | |
| std::map< MLint, VesselEdge * > | _edges |
| std::map< MLint, VesselNode * > | _roots |
| bool | _bFlag |
| Flag for diverse usage. | |
| int | _numCluster |
| ActionType | _action |
| GraphAction * | _actionCBObject |
| static double | MIN_SKELETON_LABEL |
| static double | MAX_SKELETON_LABEL |
Tags a Graph object to be handled as undirected graph containing VesselEdges.
Definition at line 40 of file mlGraphToBoostUndirectedGraph.h.